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CopperCube - upgraded API's v2

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Devlog

  • Post Processing
    August 09, 2025 by Robo25
    Includes all the Post Processing shaders for DirectX in HLSL : colored vignette spotlight, double vision, chromatic aberration, emboss, distortion, zoom dream, radiation (dither), fisheye, underwater,... Continue reading
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Updated 5 days ago