Particle collisions now added
CopperCube - upgraded API's v2 » Devlog
Now you can use particle collisions in your game.
New 'ccbSetSceneNodeProperty' properties available are:
Collsion - true/false (turn collisions on/off)
MaxBounce - 0-100 (max number of bouces accepted before deletion)
Impact - 0-10 (decrease or increase speed on impact using float, 0.5 = half new speed on impact)
Files
PP_Shaders.7z 15 MB
32 days ago
CC_Upgrades.7z 41 MB
7 days ago
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