A downloadable mod

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Upgraded and professional  - v2

Added tonnes of new features - see the video.

Play sounds that match your terrain texture and plant interactions as you walk over them. 

Also works for all non terrain objects also - ie works with everything.

Has new API for CopperCube to get both main texture under the player plus the blended texture for blended texture areas. Runs very well and super fast on large terrains. 

This upgraded source code has ALL previously added features I have done - like 20-30 new API's you can use also...

Comes with its own custom walk/fall Behaviour.

Purchase

Buy Now$2.00 AUD or more

In order to download this mod you must purchase it at or above the minimum price of $2 AUD. You will get access to the following files:

Terrain_Sound++.zip 33 MB

Comments

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(1 edit)

Hi robo

I've realized that when holding onto a key and action on keypress is set to set animation of a node, the animation fails to play in a loop perfectly, can someone please help on how to achieve the animation playing in a loop well

In my game, I make most inputs on a  timer that on receipt of that input it then registers that request and disables that key for like 300-500ms so that wont stuff things up by holding down input keys. Then  after the timer allow input again.

Another way is to only reset the input once received when the key is left up then allow that same input again  - this is better actually.

do you have any script that does this?

Thank you for this!  Though it looks like the download link for this one is missing?

sorry about that - now uploaded....comes with few better enhancements also...

Awesome, thanks for fixing it!